Showing posts with label fantastic voyage. Show all posts
Showing posts with label fantastic voyage. Show all posts
Wednesday, 6 May 2015
Monday, 27 April 2015
Houston we have a problem
Iv been hit by the vengance that is maya i manged to pull it back but my whole time frame has now been messed up iv manged to recover it all but im walking on fin fin ice and hopen i can get my render done but till then here is some screen shots i took before errors started
Sunday, 26 April 2015
Virus Model Development
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| Flu Virus with H and N spikes |
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| Orthographic view in view 3 |
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| Orthographic view in Grid |
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| view 1 |
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| Grid Mesh |
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| Textured and Key three |
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| I add the n spikes then duplicated the spikes and then manipulated them by spine them on a central point till they where in position |
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| starting point |
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| this is the main shapes uv i darkened the top and bottom to help the shape take more form |
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| this is the N spike UV i darkened the base so it wouldn't look to similar to the H spikes |
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| H spikes i used a contrasting yellow on a very light purple to get this UV |
Friday, 24 April 2015
Human Cell model and render test
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| first render and cooler scheme didn't look like what i wanted to achieve in style and imagery |
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| tried adding yellow and orange together on the spikes looked slightly better fought it may need some more tweaking |
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| add the colour purple to the yellow uv as a contradicting colour this cooled the whole render down and produced this orange tint which then worked well with the spikes helping to make this model work |
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| activating key 1 screen shot |
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| activating key 3 screen shot |
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| wire-frame screenshot |
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| Human cell UV |
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| H spike UV |
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| N spike UV |
Monday, 20 April 2015
previz test 1
ok there still some refining to be done but im going to tighten up those bits when i add the finished models so if there any changes wich people think should be add please let me know in the comments thanks
Wednesday, 15 April 2015
Monday, 13 April 2015
Sunday, 12 April 2015
Lighting and Previz Animation Fantastic Voyage Influenza
This is A Previz test and lighting set up of the first couple of scenes .
i am looking for any feedback on these transitions iv made and any other details that i might have missed which could be improved
This is what the lighting setup looks like fully rendered i think the lighting and composition are working well for the style that i am trying to produce.
Wednesday, 8 April 2015
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