Saturday 7 May 2016

tutorials


Dynamics1:Legacy Particles   


Dynamics Part 1:Sketching Particles


Dynamics Part 2:Particles Grids


Dynamics Part 3:Omni Emitters

Dynamics Part 4:Directional Emitters


Dynamics Part 5:Volume Emitters
http://dan-harrington.blogspot.co.uk/2016/05/drain-cover-dynamics-part-5-volume.html


Dynamics Part 6:Emit From Curve
http://dan-harrington.blogspot.co.uk/2016/05/planet-explosion-dynamics-part-6-emit.html


Dynamics Part 7:Per Point Emission


Dynamics Part 8:Surface Emission


Dynamics Part 9: Curve Flow


Dynamics Part 10 Emit From Particles


Dynamics Part 11: Collision Events
http://dan-harrington.blogspot.co.uk/2016/05/rain-collision-events.html


Dynamics Part 12:Instancing Objects


Dynamics Part 13:Instance Rotations
http://dan-harrington.blogspot.co.uk/2016/05/arrows-instance-object-rotation.html


Dynamics Part 14:Animated Instances
http://dan-harrington.blogspot.co.uk/2016/05/spiders-animated-instances.html


Dynamics Part  15:Goal Weights
http://dan-harrington.blogspot.co.uk/2016/05/mud-condition-goal-weights.html


Dynamics Part 16:Conditional Goal Weights


Dynamics Part 17:Sprites








Lighting & R 2: Mental Ray

Mental Ray Part 1: Samples & Quality Control
http://dan-harrington.blogspot.co.uk/2016/05/mental-ray-samples.html


Mental Ray Part 2: Final Gather
http://dan-harrington.blogspot.co.uk/2016/05/mental-ray-part-2-final-gather.html


Mental Ray Part 4: Physical Sun & Sky
http://dan-harrington.blogspot.co.uk/2016/05/mental-ray-part-4-physical-sun-sky.html


Mental Ray part 5: Portal Lights
http://dan-harrington.blogspot.co.uk/2016/05/mental-ray-part-5-portal-lights_6.html


Mental Ray 6: Mia Material X Shader
http://dan-harrington.blogspot.co.uk/2016/05/mental-ray-part-6-mia-metarial-x-shader.html


Mental Ray 8: Displacement Maps


Mental Ray Part 9: Ambient Occlusion


Mental Ray Part 10: Motion Blur
http://dan-harrington.blogspot.co.uk/2016/05/arm-motion-blur.html


Mental Ray Part 11:Mental Ray Proxies

Pipeline 2: Game Assets
http://dan-harrington.blogspot.co.uk/search?updated-max=2016-05-06T10:28:00-07:00&max-results=7



PipeLine 2:ShaderFX


Shaderfx Part 1: Intro To Shader FX Networks
http://dan-harrington.blogspot.co.uk/2016/05/shaderfx-part-1-intro-to-shader-fx.html

Shaderfx Part 2:Displacement
http://dan-harrington.blogspot.co.uk/2016/05/shaderfx-part-2displacement.html

Shaderfx Part 3:Lighting
http://dan-harrington.blogspot.co.uk/2016/05/shaderfx-part-3lighting.html






















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