First of all there is a lot of work here Dan, 3D models, drawings, and hybrids. I can see that you’ve tried to capture the spirit of Wes Anderson and make good observations regarding his directing style. This all seems very positive to me and improvement on your last submission. However, as an infographic that’s goal is to cohesively convey information in a clear and concise graphical manner, this doesn’t work. It is more a ‘scrap book’ of ideas, styles, and information ‘dropped’ onto a page. None of your ‘slides’ are designed with clear communication in mind, the text floats ‘aimlessly’ over the top of imagery, the camera wanders around sets, and there’s a non-specific purpose to your animation. All of this is even more confusing given how specific Wes Anderson’s art direction and framing is. He ‘graphically’ designs each frame carefully placing objects, actors, and text – The one thing your film needed to be too, Dan that’s a very fundamental oversight on your part. Overall, I’m not entirely convinced that you were quite in control of what you were making here – A shame.Dan, I’m going to give you a specific piece of advice for Adaptation Part B based upon this project submission and your previous projects. To put this is in simple terms you’re struggling with consistency. Each of your projects feature a jumble of multiple styles and ideas. You start out on one path then jump another and then another. For example, in this project a 3D ‘cube’ style, traced sets, and hybrid pop-ups. This approach is causing your work to stagnate because you don’t allow yourself to see one idea through to the end – All of your ideas are produced as a ‘first attempt’ instead of benefitting from constant development and refinement. For Adaptation Part B I suggest dropping your ‘patch-work quilt’ approach to project building and establishing a clear goal, a creative methodology, and then stick to it. Give yourself a chance to improve and gain better results.