Lighting and camera test shot Previz Fantastic voyage
camera and lighting test final render i think everything looks okay and lines up well feed back welcome
so i started by creating a cube out of other cube polygons to give it a 3D edge i then created the sphere and colored each component i then tilted the the shapes to give them the isometric optical illusion effect i then add the green backdrop and add a camera and a directional light which i then moved into place to align the shadow perfectly to create a optical illusion i think this is all working well for create a vector graphic looking scene
i may separate the edges and give them a black Lambert to make it look like they are outlined or give them a dark shade of red
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